rrrgh! cant dodge!!
rrrgh! cant dodge!!
argh! this is too tough. also no music. but you can always add that later. like how i did with my games. you can always change them. except with this game amker studios thing that always messes something up with new glitches i always happen to find. anyway this it a ight. you don't need sounds especially with the way they add file size to the game. you could always optionally download them from an outside source so that way the game will always be a small file size and it could download the music later on. its an awesome loophole which i only seen in a few flashes.
Try running the game with firefox, for some reason in chrome / ie the OGG music files are not supported, i will add the music in other formats in the next release.
its always the same height. this game is invincible.
Holding the touch / mouse should make the guy jump a bit more :) also when falling it should slow down the fall a bit. I am a Metroid fan allso, check out my other more serious project:
http://www.newgrounds.com/portal/view/652960
it has a little bit of metroid in it (allso megaman castlevania, and other nes games) :D
too conveluded and tricky for me. the cat goes too crazy fast.
oh okay cubes yay
chicken wings!
i won!
thats' what "game over" means right?
this is exactly what i want for a megaman game im working on! i call it the "comet jump" because it leaves a little tail like a comet. it bounces off of the walls like a rock bouncing on the surface, it continuously jumps, and it makes an arch movement all the time.
i do a bunch of things and see what sticks.
Age 33, Male
Joined on 8/2/09